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Posted by / 07-Mar-2019 18:04

Definition of predating

Perhaps in relation to the above, many games before 1996 had more than one "bonus" category, and there are only two known instances of one being duplicated: Clue was used twice on both November 23, 1992 and March 29, 1995, the latter of which is notable for being the only known game composed entirely of "bonus" categories (the other two being Megaword and Fill In the Blank in Rounds 2 and 3, respectively).The increased use of "bonus" categories/questions, combined with the introduction of Megaword and the increased use of puzzles with fewer commonly-called letters, seems to indicate a temporary attempt at increasing the difficulty throughout most of Season 12.For about their first season of use, they were followed by a

Perhaps in relation to the above, many games before 1996 had more than one "bonus" category, and there are only two known instances of one being duplicated: Clue was used twice on both November 23, 1992 and March 29, 1995, the latter of which is notable for being the only known game composed entirely of "bonus" categories (the other two being Megaword and Fill In the Blank in Rounds 2 and 3, respectively).The increased use of "bonus" categories/questions, combined with the introduction of Megaword and the increased use of puzzles with fewer commonly-called letters, seems to indicate a temporary attempt at increasing the difficulty throughout most of Season 12.For about their first season of use, they were followed by a $1,000 trivia question (asked by Charlie) related to the decade in question.These are given their own section due to their more complex history: From 1990-2008, the show had categories which offered the contestant a bonus for answering a question related to the puzzle.Starting in November 1995, only the contestant who solved the puzzle was allowed to guess, a rule that had previously been used by Megaword.From 1990-92, a light saxophone "Tah-Dah" sting was used as the cue if a contestant gave the right answer.Occasionally, games have had two categories used twice; April 28, 1988 and March 17, 2003 are the only known games in which three categories (Phrase, Thing, and Person on the former; Fictional Characters, Thing, and Around the House on the latter) were used twice.It is still fairly common for the Bonus Round category to be a category that is used in the main game.

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Perhaps in relation to the above, many games before 1996 had more than one "bonus" category, and there are only two known instances of one being duplicated: Clue was used twice on both November 23, 1992 and March 29, 1995, the latter of which is notable for being the only known game composed entirely of "bonus" categories (the other two being Megaword and Fill In the Blank in Rounds 2 and 3, respectively).

The increased use of "bonus" categories/questions, combined with the introduction of Megaword and the increased use of puzzles with fewer commonly-called letters, seems to indicate a temporary attempt at increasing the difficulty throughout most of Season 12.

For about their first season of use, they were followed by a $1,000 trivia question (asked by Charlie) related to the decade in question.

These are given their own section due to their more complex history: From 1990-2008, the show had categories which offered the contestant a bonus for answering a question related to the puzzle.

Starting in November 1995, only the contestant who solved the puzzle was allowed to guess, a rule that had previously been used by Megaword.

From 1990-92, a light saxophone "Tah-Dah" sting was used as the cue if a contestant gave the right answer.

Occasionally, games have had two categories used twice; April 28, 1988 and March 17, 2003 are the only known games in which three categories (Phrase, Thing, and Person on the former; Fictional Characters, Thing, and Around the House on the latter) were used twice.

It is still fairly common for the Bonus Round category to be a category that is used in the main game.

,000 trivia question (asked by Charlie) related to the decade in question.These are given their own section due to their more complex history: From 1990-2008, the show had categories which offered the contestant a bonus for answering a question related to the puzzle.Starting in November 1995, only the contestant who solved the puzzle was allowed to guess, a rule that had previously been used by Megaword.From 1990-92, a light saxophone "Tah-Dah" sting was used as the cue if a contestant gave the right answer.Occasionally, games have had two categories used twice; April 28, 1988 and March 17, 2003 are the only known games in which three categories (Phrase, Thing, and Person on the former; Fictional Characters, Thing, and Around the House on the latter) were used twice.It is still fairly common for the Bonus Round category to be a category that is used in the main game.

Until at least 2010, second-level contestant auditions used at least Who Is It? Despite this, the official category list included several of these long after their last appearances on the show.

Also, the vast majority of the Crossword Rounds in Season 34 have used a unique category, although occasionally this feature adapts an existing category.

While Wheel 2000 only ever used Person, Place, and Thing in the Bonus Round, it had a unique set of categories in the front game.

Originally, if the contestant who solved the puzzle did not give a correct response to the "bonus" answer, it was offered to the next contestant(s) in line until someone gave a correct answer or until all three contestants had guessed incorrectly.

If the correct response was provided, it appeared on the chyron.

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Until the end of Season 13, such questions were indicated by four low-pitched beeps and asked by Charlie; after this, they also used the High Rollers chimes and were asked by Pat.

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